Adobe has joined its hands with Apple to develop Flash for the iPhone. Adobe chief Shantanu Narayen made this revelation in an interview with Bloomberg at the Davos, Switzerland event. "It’s a hard technical challenge, and that’s part of the reason Apple and Adobe are collaborating," he says.
He also added, while no specific details were given as to the parameters of their teamwork, it was mentioned that Flash Lite will not be an acceptable alternative as it’s too feature-limited as opposed to the real thing. However, Flash itself is resource-heavy which is too much for the small processor of the iPhone or any smart phone for that matter to handle which is the real challenge in making the much-awaited feature finally available on Apple’s mobile phone.
As to whether it will be offered as a 3rd party app or plug-in, the chances of that happening is near impossible as the iPhone SDK’s guidelines strictly prohibits 3rd party app from serving as plug-ins. It’ll most likely debut as part of a firmware update, but no information regarding as to when this will all happen.
For more details visit Apple insider site.
He also added, while no specific details were given as to the parameters of their teamwork, it was mentioned that Flash Lite will not be an acceptable alternative as it’s too feature-limited as opposed to the real thing. However, Flash itself is resource-heavy which is too much for the small processor of the iPhone or any smart phone for that matter to handle which is the real challenge in making the much-awaited feature finally available on Apple’s mobile phone.
As to whether it will be offered as a 3rd party app or plug-in, the chances of that happening is near impossible as the iPhone SDK’s guidelines strictly prohibits 3rd party app from serving as plug-ins. It’ll most likely debut as part of a firmware update, but no information regarding as to when this will all happen.
For more details visit Apple insider site.
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